Tutorials & Code Snippets
This section contains extensive tutorials that help you to get started on different topics of game development with Starling. Feel free to add your own tutorials to this list, and to add links to external resources!
Building Flash Games with Starling
Join Lee Brimelow in this project-style course (total length: three hours!) that teaches you how to build a complete shoot-em-up game with Starling! Find the course on lynda.com: Building Flash Games with Starling
Downloading and installing Starling and Flash Builder
Creating the project
Creating the main game class, static assets, and other classes
Building the state machine
Creating a static assets class
Creating sprite sheets with Texture Packer
Creating and importing bitmap fonts
Adding particle effects
Adding sound effects
Starting with Starling
Watch over the shoulders of Hemanth Sharma while he is developing the game Hungry Hero from scratch in this extensive series of video tutorials! Hint: the game is now even available on GitHub.
Custom Display Objects
Custom Particle Systems
Open Source Games
is a great Starling-based game that is fully Open Source. Find out all about it here
, the game developed in the course of Hemanth Sharma's video tutorial (described a little further up) is Open Source, too!
There are things every Starling developer needs now or then, but it's not worth adding it to Starling directly, or to create an extension for it. If you know such a useful little helper, please add it to this list!