Starling is lucky to be supported by many great people and talented programmers. Many of those have already created numerous add-on classes you can use in your game.
This page lists all extensions that are available, giving you a simple means to browse through them and cherry-pick those you can use in your game. If you want to create and share your own extension, visit this page to find out how to do it: Creating an Extension.
| Name | Description | Tags |
|---|---|---|
| Advanced Joystick | A great Virtual Joystick for Starling and Mobile Devices! | joystick, joypad, virtual joystick |
| ClippedSprite | Simple Sprite subclass with a rectangular mask in stage coordinates | mask, clipping, scissor |
| Dynamic Texture Atlas Generator | An Asynchronous Texture Atlas Generator for converting Flash Vector MovieClips into textureAtlases and Starling MovieClips | asynchronous, texture, atlas, generator, flash, movieClip, load, starling, vector, bitmap, draw |
| Gauge | A simple gauge / progress bar | gauge, progressbar |
| Graphics | This extension recreates the Flash Graphics API in Starling by wrapping up a suite of graphics primitives, including Plane, Fill and Stroke. | graphics, API |
| ParticleSystem | Particle System for special effects | particles, effects, 71squared |
| Pixel Perfect Touch | Pixel perfect touch Image | touch, pixel, perfect pixel, perfect pixel touch, touch on alpha |
| Pixelmask | Pixel-based masking support for Starling | mask, masking |
| QuadtreeSprite | Efficient container for with large number of children DisplayObjects | Sprite, quadtree, big world |
| S3d AssetsLibrary | singleton texture manager use contentScaleFactor to choose HD or SD textures and easy config by XML (AIR only because used FileStream to load texture) | texture, contentScaleFactor |
| ScrollImage | Display object with a repeated texture, may contain 16 layers | repeat, texture, uv, scroll, shaders, AGAL |
| Sound Manager | Easily manipulate music and sounds in your Starling application | sound, music, sound manager |
| SpriterAS | Highly optimized playback of Spriter Animations (SCML) | Spriter, Skeleton, Bones, Animation |
| SpriterMC | Imports skeletal animations generated with Spriter | Spriter, bones, skeleton, skeletal, SCML, MovieClip |
| TLFSprite | Text rendering sprite that wraps the Text Layout Framework engine | text, font, layout |
| Tmx Loader | Load and display a Tiled .TMX map | tilemap, TMX, tiled |
A growing number of libraries are supporting the Starling Framework. Please add them to this list!