Starling is lucky to be supported by many great people and talented programmers. Many of those have already created numerous add-on classes you can use in your game.
This page lists all extensions that are available, giving you a simple means to browse through them and cherry-pick those you can use in your game. If you want to create and share your own extension, visit this page to find out how to do it: Creating an Extension.
|Advanced Joystick||A great Virtual Joystick for Starling and Mobile Devices!||joystick, joypad, virtual joystick|
|ClippedSprite||Simple Sprite subclass with a rectangular mask in stage coordinates||mask, clipping, scissor|
|Dynamic Texture Atlas Generator||An Asynchronous Texture Atlas Generator for converting Flash Vector MovieClips into textureAtlases and Starling MovieClips||asynchronous, texture, atlas, generator, flash, movieClip, load, starling, vector, bitmap, draw|
|Gauge||A simple gauge / progress bar||gauge, progressbar|
|Graphics||This extension recreates the Flash Graphics API in Starling by wrapping up a suite of graphics primitives, including Plane, Fill and Stroke.||graphics, API|
|ParticleSystem||Particle System for special effects||particles, effects, 71squared|
|Pixel Perfect Touch||Pixel perfect touch Image||touch, pixel, perfect pixel, perfect pixel touch, touch on alpha|
|Pixelmask||Pixel-based masking support for Starling||mask, masking|
|QuadtreeSprite||Efficient container for with large number of children DisplayObjects||Sprite, quadtree, big world|
|S3d AssetsLibrary||singleton texture manager use contentScaleFactor to choose HD or SD textures and easy config by XML (AIR only because used FileStream to load texture)||texture, contentScaleFactor|
|ScrollImage||Display object with a repeated texture, may contain 16 layers||repeat, texture, uv, scroll, shaders, AGAL|
|Sound Manager||Easily manipulate music and sounds in your Starling application||sound, music, sound manager|
|SpriterAS||Highly optimized playback of Spriter Animations (SCML)||Spriter, Skeleton, Bones, Animation|
|SpriterMC||Imports skeletal animations generated with Spriter||Spriter, bones, skeleton, skeletal, SCML, MovieClip|
|TLFSprite||Text rendering sprite that wraps the Text Layout Framework engine||text, font, layout|
|Tmx Loader||Load and display a Tiled .TMX map||tilemap, TMX, tiled|
A growing number of libraries are supporting the Starling Framework. Please add them to this list!